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Tycoon city new york forum game
Tycoon city new york forum game




tycoon city new york forum game

Formatted, and in color - they are very easy to understand and use. It's these unnecessary but thematic touches that raise Railroad Tycoon head and shoulders above competing games.ģ.) Rules: The rulebook is a mere ten pages long, with two of those dedicated to a history of the eight different engines used in the game. Even the empty city markers, which are in the game simply to put in empty cities to help point them out to players, are four different buildings (which incidentally look like pieces of chocolate). The goods cubes were large and easy to handle, and all the cards, especially the engine cards, were of the highest quality. And since I've brought up the map, let me state that it's Eagle's best board to date, and that's beating an impressive lineup! While some people may cringe at the size of the board, to me it helped bring about a feeling of "massiveness" to the game. The track tiles (of which are provided FAR more than will ever be needed) are simple and yet have different terrain on them so that they match the map. The control locomotives are plastic trains in six different colors and look great on the board. The box is quite large, and understandably so, since there is so much inside. Also, the board is gigantic, and may be a little too large for some folks' tables.Ģ.)Ĝomponents: And that's it - everything else is superb about the game. Fortunately, this can be fixed, and wasn't a major problem, but it did cause some sliding of trains in our first couple games. Railroad Tycoon is without a doubt a game in which "die hard" strategic gamers and casual social gamers can enjoy at the same levels.ġ.) Game Board: I will get out of the way my sole complaint about the game - and that is the board (at least in the first printing) has some severe warping problems. One of the most amazing things about Railroad Tycoon is that it is fairly easy to teach and grasp and yet offers a tremendous variety of options and strategy. Add to that incredible system a pile of tremendous components (for which Eagle is well-known!) and a translation of the game so that it reaches a much wider audience, and you have a game that simply shimmers with greatness. Part of this is because the game is a reworking of the all time great Age of Steam, by Martin Wallace. Conquest of the Empire was a great game in its own right, but Railroad Tycoon surpasses it, being one of the best games of the year and the best I've ever played. First there was the redone version of Conquest of the Empire, and now the even more fascinating Railroad Tycoon (Eagle Games, 2005 - Martin Wallace and Glenn Drover). And well they should be - for both of Eagle's big games this year have been nothing short of brilliant. When Eagle games first started producing games, such as War: Age of Imperialism, and The American Civil War, they took a lot of heat online, with comments such as "lack of playtesting" being bandied about with a vehemence by a vocal group on the internet.






Tycoon city new york forum game